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Main Project

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Croco'devs

Team Project

Roles : Level design and Lead Artist

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small working group made with Mève Audigier during lock down in March 2020 !

we have made 5 jam games in about one month !

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Rio 2050

Artfx End of the studies project

Roles : Level Design & Game designer

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- The Rookies Game of the Year 2017 Finalist
- Ping Awards 2017 Finalist


Pitch : In the near future, an engineer use Drones to save favela's inhabitants of massacre...

Side Project

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Frozen Ice Floe

Map (w/ gameplay)

Roles : Level Design

Genre : TPS w/ Platform

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I made a Level for the French company "Evil raptor" in about 10 days
I used all the tool given to me to make this Icy map

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Unbelievable City Training

Level Design Doc

Roles : Level Design

Genre : Hero Shooter (based on Overwatch)

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UCT is a map placed in a training ground of Overwatch, it can be changed and reformed at will with a lot of different scenarios (terrorist attack, earthquake …). Here the training ground takes the shape of a city center/mall

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Sun Madness

Jam game

Roles : Level Design / 3D Art / Scripting

Genre : Rogue Like Fps

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Take a journey between calm night and rough days. The sun has made some huge damages on the people of this Town, your only chance is to fight against the hordes of monsters and use the teleporter to go back in the gas station
For how long will you be able to hold against this horde or worst , your own mind ?

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Dino'n Gas

Jam game

Roles : Level Design / 3D Art / Scripting

Genre : Side view shooter

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Remember when you were a kid and played with your toys?
This is just that! Shoot at your t-rex toys with your handy nerf gun!

 

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Supply Run 925

Jam game

Roles : Level Design / 3D Art / Scripting

Genre : Action - Adventure

 

You are in charge of a gas station.
Only problem: you don't have enough stuff to supply your customers.
Don't worry, you'll be fine, go take what you need from your neighbours !!

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Strange Stories

Jam game

Roles : Level Design / 3D Art / Scripting

Genre : 3rd person adventure 

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Take the road 925, it is full of uncommon events and places, you will meet a talking stone head , cultists and even a talking goldfish !

Where will this journey take you ? Hit the road and you will know !

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The 925áµ—Ê° Mile

Jam game

Roles : Level Design / 3D Art / Scripting

Genre : Coop Party game 

 

Take your nightshift as a employee of a gas station and be part of a group from 2 to 4 players in a local coop game where you will not have the time to breathe, switch between tasks, welcome usual (and unusual) customers.

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Can you hold till the sunrise ?

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Grave Brothers

Jam game

Roles : Level Design / assist 3D props

Genre : Coop Party game 

 

dug up bodies with your team mate then sell them for science but be careful with the gravedigger, he is not friendly at all

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Lego Rogue One (TT games)

Level Design doc

Level design document made for TT Games

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Shy'guy Pirate Cove (Map)

Map

Personal project based on Mario kart , i did the doc , the map (and few assets) on Unreal engin 4

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Mixed difficulty Angry bird maps

Level design doc

 

Personal Project based on Angry bird franchises

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Toy Box Racing

Level design doc

Toy box Racing is a project I imagined long time ago.

I wanted to make it as my end of the year project but it got cut during the half of the second year at Artfx

I still keep it in mind !

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Little Rock

Jam game

Roles : 3D & Particle Artist

Genre : Management / Card game

 

At the helm of the charming town of Little Rock, you will need to maintain the balance between industry, population and food to prevent the temperature from reaching the fateful threshold. At each turn, choose from 3 cards that will impact the small balance you are trying to save. But be careful, the more time passes, the more serious your decisions will be.

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World Eater

Jam game

Roles : Level Design

Genre : Shoot'em up 

 

World Eater is a shoot'em up that at first may seem classic to say the least. We can fire with three weapons of choice on the waves of enemies facing us. But we must not rely on appearances, through the experience of the game, the player is led to reflect on our habits and to put in perspective our mode of consumption.

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